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"It may be counterintuitive but, you know, if we spent enough money to make the big game you know the chance of success felt ...
Developing esports games is an expensive business, but big budgets are no guarantee of success, as these five games teach us.
Former PlayStation boss Shuhei Yoshida knew the cost of games would increase "sooner or later" Yoshida says inflation and production costs are the cause, so more expensive games were inevitable He ...
The PlayStation-owned studio Visual Arts was hit with fresh layoffs this week amid a further restructuring of Sony’s U.S. game development operations. While some of the cuts included staff who ...
Concord has been something of an unprecedented misfire for PlayStation and video games in general. Regardless of what budget it actually had, the game was in development for years and no doubt had ...
Sony debuted the PlayStation on Dec. 3, 1994 with the expressed intent of re-creating the extravagance of big-ticket entertainment in a living room. For gaming at the time, that meant arcade ...
Halfway through the PlayStation 4’s run as the dominant console in the 2010s, Sony’s games would rival or exceed lights and magic in film, and eventually boast the same bursting, out-of ...
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